Recently, Sony San Diego revealed the first glimpse of the PS4 version of MLB 14 The Show. A teaser trailer was included that showed off Jayson Werth, Matt Kemp, AT&T Park and The Green Monster in all of its next-gen glory. We decided to compare these screenshots to the current-gen version of MLB 13 The Show and real life images of each baseball player and stadium assets.
Current-Gen (PS3) vs Next-Gen (PS4) vs Real Life
Immediately noticeable is the difference between Jayson Werth’s beard. Werth’s beard comes to life on the PS4 version of the game and actually moves realistically in the trailer above. The same is true for Matt Kemp. The only negative seems to be the “clay” like look to the next-gen faces. However, the player models are still being worked on and this could improve during the development life cycle.
The team at Sony San Diego has always been known for adding small touches to their games that enhance the realism in each ball park. They carry this same philosophy over to the PS4 with improvements to AT&T Park and The Green Monster.
[quote_box_center]Our lighting engine in PS3, while powerful, was limited in the way in which the lighting interacted with our models. Moving to PS4, which boasts 8 GB of GDDR5 RAM, we are able to properly represent the true nature of the surfaces. In the PS4 screenshot, you’ll notice the game scoreboard has actual geometry to it and not just a flat plane, compared to the contrasting PS3 screenshot. With the added horsepower of PS4, we can create more detailed representation of elements within the stadium. With the added memory, we can increase the texture size, and use higher resolution normal maps to push the illusion of reality.[/quote_box_center]
Let us know what you think is the biggest jump in your eyes from current-gen to next-gen in the comments section below, or on Twitter @GoodGameBroCom.